The Kuva Chakkhurr is a unique Kuva flintlock-styled rifle. It fires explosive rounds that deal immense damage, even more so on headshots, at the expense of a low fire rate, slow reload speed, and limited ammo reserves. The Glaive is a three-edged throwing blade that can be utilized as both a melee weapon and as a thrown weapon. The Corinth Prime is the primed variant of the Corinth shotgun with improved status chance, magazine size, buckshot fire rate, and air burst damage and explosion radius. Very Advantages over non-modular weapons in Secondary slot: Good overall status chance. This weapon deals primarily Slash damage. The Tenet Detron is the Tenet variant of the Detron pistol shotgun, featuring enhanced critical chance, critical multiplier, overall status chance due to increased multishot despite its base status being lowered, and accuracy that exceeds the Mara Detron, along with a slight increase to magazine size, at the cost of a steep damage penalty. This weapon deals Electricity damage. WARFRAME Wiki This weapon deals primarily Puncture damage. WARFRAME Wiki This weapon deals primarily Impact damage. This weapon deals primarily Puncture damage. WARFRAME Wiki WARFRAME Wiki WARFRAME Wiki Tenet Envoy is a unique Tenet rocket launcher shooting missiles that can be guided while aiming, and is able to reload while holstered. The Vaykor Hek is a Hek variant available only from Steel Meridian. Can be wielded in-tandem with a single-handed secondary weapon. The Velocitus is an Arch-gun chargeable gauss rifle that inflicts high damage, equally split between Impact, Puncture, Slash, and Magnetic damage. It has gained an This weapon deals primarily Slash damage. WARFRAME Wiki The Tenet Arca Plasmor is the Tenet variant of the Arca Plasmor, with improvements to its damage, critical multiplier, status chance, and longer damage falloff range, along with its shots gaining the ability to ricochet off surfaces, but at the expense of slightly slower fire rate, reload speed, and lower reserve ammo. It offers high Slash damage and status, and the tip of the blade glows with charged plasma that allows Heat procs on Slam Attacks, but has the slowest attack speed of any dagger. WARFRAME Wiki Tenet Envoy is a unique Tenet rocket launcher shooting missiles that can be guided while aiming, and is able to reload while holstered. WARFRAME Wiki Can be wielded in-tandem with a single-handed secondary weapon. Melee This weapon primarily deals Impact damage. The projectiles it fires have high status chance, large thickness, and innate 3 meters punch through against bodies, making it highly effective in mowing down large groups of enemies, but suffers from a low critical multiplier and no bonus damage on Warframe Builder WARFRAME Wiki Innate infinite punch through. The Baza Prime is the Prime variant of the Baza Silenced submachine gun. WARFRAME Wiki The Quartakk is a Grineer quad-barreled heavy burst rifle that fires 4 bullets simultaneously in a single burst. The Amprex is a Corpus beam rifle that fires a continuous stream of Electricity arcs that can chain between units, making it a devastating crowd control weapon. Second It does, however, take slightly longer to reload than the base variant. The Sheev is a razor-like dagger of Grineer design that serves as a backup in the event that a Grineer is disarmed by any means. It was released alongside Ember Prime and Sicarus Prime. It was released alongside Ash Prime and Carrier Prime. It fires explosive rounds that deal immense damage, even more so on headshots, at the expense of a low fire rate, slow reload speed, and limited ammo reserves. Also known as "The Sentient Slayer", the weapon can gain additional max ranks after polarization capping at rank 40, with the additional ranks applying a damage bonus to Sentients and removing their damage resistances. Featuring extremely high Puncture damage and a small area of effect Magnetic explosion on impact, the Opticor has the capability to decimate clusters of enemies with ease, but its slow charge time and average reload makes it less suited for fast moving or close range enemies. Good status chance. WARFRAME Wiki Melee is a form of combat system that utilizes edged or blunt weapons and close quarter attacks. WARFRAME Wiki In addition to improved Critical Chance and Status Chance, it has higher Magazine Size and reserve ammo, faster Reload Speed, and longer Damage Falloff range, reducing downtime from frequent reloading while increasing its effective range. The air burst no longer has a set range before exploding allowing it to damage enemies from farther away, but in turn no longer has a delayed fuse and must be manually detonated with Alternate WARFRAME Wiki Every attack causes the player to take a single step forward. This weapon deals primarily For the weapon category, see Category:Glaive. Innate multishot The Glaive Prime is a Primed version of the Glaive, sporting higher damage, critical chance, status chance, and attack speed. Shots WARFRAME Wiki Innate multishot of 10 pellets. Innate infinite punch through. Alt-fire ejects the entire magazine into a single shot that spawns an automated turret It has gained an WARFRAME Wiki It offers high Slash damage and status, and the tip of the blade glows with charged plasma that allows Heat procs on Slam Attacks, but has the slowest attack speed of any dagger. This weapon primarily deals Impact damage. The Zenith is an assault rifle available through the Daily Tribute system, as a potential reward for logging in for 100 cumulative days. The Arca Plasmor is a Corpus-built plasma shotgun that fires highly damaging pulses of Radiation with a guaranteed Impact proc. The Reaper Prime is a standalone prime melee Scythe boasting high critical chance, status chance, and attack speed. Beam can chain up to 3 nearby enemies within 10 meters from the initial target, with each chain doing 50% of the Baza Prime was released alongside Ivara Prime This weapon deals innate Impact damage from grenade impact and Cold damage on explosion and can combine with an additional bonus of Impact, Heat, Cold, Electricity, Toxin, Magnetic, or Radiation based on the Sister's Progenitor This weapon deals primarily Slash This weapon deals primarily Slash damage. WARFRAME Wiki WARFRAME Wiki Beam can chain up to 3 nearby enemies within 10 meters from the initial target, with each chain doing 50% of the This weapon cannot be sold. The projectiles it fires have high status chance, large thickness, and innate 3 meters punch through against bodies, making it highly effective in mowing down large groups of enemies, but suffers from a low critical multiplier and no bonus damage on WARFRAME Wiki Inflicts a guaranteed Impact proc. This weapon deals primarily Slash damage. It was released alongside Ash Prime and Carrier Prime. WARFRAME Wiki This weapon deals primarily Slash damage. Good status chance. WARFRAME Wiki WARFRAME Wiki Baza Prime was released alongside Ivara Prime This weapon deals innate Impact damage from grenade impact and Cold damage on explosion and can combine with an additional bonus of Impact, Heat, Cold, Electricity, Toxin, Magnetic, or Radiation based on the Sister's Progenitor WARFRAME Wiki Projectiles have a very wide hitbox. The Vectis Prime is the Prime version of the Vectis sniper rifle, featuring higher base damage, fire rate, and zoom, and a doubled magazine, but with a higher combo count requirement. Advantages: High Slash damage effective against health. Fully charged shots have the highest The Tenet Arca Plasmor is the Tenet variant of the Arca Plasmor, with improvements to its damage, critical multiplier, status chance, and longer damage falloff range, along with its shots gaining the ability to ricochet off surfaces, but at the expense of slightly slower fire rate, reload speed, and lower reserve ammo. Heavy Caliber's accuracy penalty is minimal on this weapon. This weapon can be sold for 5,000 Credits 5,000. Innate 0.5 The Brakk is a small-scale shotgun type sidearm with high damage and good reload rate but with high recoil and low magazine size. If thrown, this weapon will bounce three times or travel a set duration before returning to its owner. The Fluctus is an Arch-gun that fires large waves of energy with high punch through, making it excellent at field clearing. WARFRAME Wiki WARFRAME Wiki WARFRAME Wiki WARFRAME Wiki Innate and polarities. Mastery Ranking, commonly abbreviated as MR, is a method of tracking how much of the game's total content a player has experienced with points earned by ranking up Warframes, Weapons, Companions, K-Drives, Necramechs and Archwings with Affinity and also successfully completing Junctions and nodes on the Star Chart. In-game, every rank after MR30 is called a This weapon deals primarily The Glaive is a three-edged throwing blade that can be utilized as both a melee weapon and as a thrown weapon. The Brakk is a small-scale shotgun type sidearm with high damage and good reload rate but with high recoil and low magazine size. This weapon deals primarily Puncture damage. Its Alternate Fire ejects its magazine as a turret, firing at nearby enemies in all directions. WARFRAME Wiki For the weapon category, see Category:Glaive. It also functions as an automatic rifle rather than a continuous beam WARFRAME Wiki The primary fire shoots fully automatic shots with very high status chance and high fire rate, and features an Alternate Fire that deploys a disc that highlights nearby enemy heads through walls and obstacles while altering the weapon to a semi WARFRAME Wiki It was released alongside Ash Prime and Carrier Prime. The Azima is a machine pistol available through the Daily Tribute system, as a reward for logging in for 100 cumulative days. WARFRAME Wiki Tenet Envoy is a unique Tenet rocket launcher shooting missiles that can be guided while aiming, and is able to reload while holstered. Melee weapons can be equipped in the tertiary slot of the arsenal in Warframe. Can be wielded in-tandem with a single-handed secondary weapon. This weapon deals primarily Slash damage. Projectiles have a very wide hitbox. Innate 0.5 The Zenith is an assault rifle available through the Daily Tribute system, as a potential reward for logging in for 100 cumulative days. The primary fire shoots fully automatic shots with very high status chance and high fire rate, and features an Alternate Fire that deploys a disc that highlights nearby enemy heads through walls and obstacles while altering the weapon to a semi The Kuva Zarr is the Kuva variant of the Zarr, with drastic improvements to its critical chance, status chance, the Cannon mode's damage, fire rate, and explosion radius, and the Barrage mode's accuracy and removal of its range cap, with expense to its reload speed, ammo economy, and the Barrage mode's damage and fire rate. This weapon deals primarily Impact damage. Advantages over non-modular weapons in Secondary slot: Good overall status chance. Can use the dagger Beam can chain up to 3 nearby enemies within 10 meters from the initial target, with each chain doing 50% of the Advantages: High Slash damage effective against health. This weapon deals primarily Slash damage. In addition to improved Critical Chance and Status Chance, it has higher Magazine Size and reserve ammo, faster Reload Speed, and longer Damage Falloff range, reducing downtime from frequent reloading while increasing its effective range. This weapon deals primarily Slash damage. WARFRAME Wiki The Paracesis cannot be sold. This weapon deals primarily Slash damage. In-game, every rank after MR30 is called a The Reaper Prime is a standalone prime melee Scythe boasting high critical chance, status chance, and attack speed. The Kuva Chakkhurr is a unique Kuva flintlock-styled rifle. Reaper Prime However, if the player is crouched, non-combo melee attacks will not cause a step forward. Can use the dagger WARFRAME Wiki It also functions as an automatic rifle rather than a continuous beam The Kuva Zarr is the Kuva variant of the Zarr, with drastic improvements to its critical chance, status chance, the Cannon mode's damage, fire rate, and explosion radius, and the Barrage mode's accuracy and removal of its range cap, with expense to its reload speed, ammo economy, and the Barrage mode's damage and fire rate. Innate multishot of 10 pellets. Holding the melee button throws the glaive, which can bounce up to three times, This weapon deals Electricity damage. WARFRAME Wiki This weapon deals primarily This weapon deals primarily Slash damage. Two zoom modes: First zoom has 3.5x zoom distance and +40% headshot damage. Melee is a form of combat system that utilizes edged or blunt weapons and close quarter attacks. The Zenith is an assault rifle available through the Daily Tribute system, as a potential reward for logging in for 100 cumulative days. Its slow fire rate is compensated by possessing the second-highest burst damage of all burst-fire rifles (behind its Kuva variant), high accuracy and status chance, and good critical chance. This weapon deals primarily Puncture damage. This weapon deals primarily Puncture damage. WARFRAME Wiki This weapon deals primarily Slash damage. WARFRAME Wiki The Brakk is a small-scale shotgun type sidearm with high damage and good reload rate but with high recoil and low magazine size. Direct shots deals 50% more headshot damage. Featuring extremely high Puncture damage and a small area of effect Magnetic explosion on impact, the Opticor has the capability to decimate clusters of enemies with ease, but its slow charge time and average reload makes it less suited for fast moving or close range enemies. This weapon deals primarily Impact damage. Good status chance. Featuring extremely high Puncture damage and a small area of effect Magnetic explosion on impact, the Opticor has the capability to decimate clusters of enemies with ease, but its slow charge time and average reload makes it less suited for fast moving or close range enemies. In addition to improved Critical Chance and Status Chance, it has higher Magazine Size and reserve ammo, faster Reload Speed, and longer Damage Falloff range, reducing downtime from frequent reloading while increasing its effective range. High critical chance. WARFRAME Wiki WARFRAME Wiki Direct shots deals 50% more headshot damage. This weapon deals primarily The Quartakk is a Grineer quad-barreled heavy burst rifle that fires 4 bullets simultaneously in a single burst. Innate and polarities. This weapon cannot be sold. This weapon deals primarily Slash damage. The air burst no longer has a set range before exploding allowing it to damage enemies from farther away, but in turn no longer has a delayed fuse and must be manually detonated with Alternate Projectiles have a very wide hitbox. WARFRAME Wiki Innate 0.5 Its Alternate Fire ejects its magazine as a turret, firing at nearby enemies in all directions. The Paracesis cannot be sold. The Tenet Arca Plasmor is the Tenet variant of the Arca Plasmor, with improvements to its damage, critical multiplier, status chance, and longer damage falloff range, along with its shots gaining the ability to ricochet off surfaces, but at the expense of slightly slower fire rate, reload speed, and lower reserve ammo. The Vectis Prime is the Prime version of the Vectis sniper rifle, featuring higher base damage, fire rate, and zoom, and a doubled magazine, but with a higher combo count requirement. 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